• Unlike the previous two games, Call of Pripyat does not require any mods to run well or fix bugs.
  • Before you play go check your keybindings, you will need most of them at some point. Rebind anything you don't like including quick save and quick load if necessary. Unlike previous games, this game has 4 quick item slots you configure in game.
  • Press the walk button while holding or toggled crouch to enable low crouch. Useful at times.
  • Stealth is broken without mods.
  • Save often, save early, keep multiple saves. Call of Pripyat is hard game and does still crash once in awhile.
  • People you can talk to are represented by a star on the mini-map.
  • Finding a better gun isn't a huge priority since your starting weapon is pretty decent. Since weapons can be repaired and modified though; a good weapon can stick with you a long time.
Stalker

S.T.A.L.K.E.R.: Call of Pripyat, official site of FPS computer game from GSC Game World. Word for mac 2011 list of nonprinting format characters. Mc hammer discography rar downloads. This page includes detailed information about detectors, medical supplies, food and drink, drugs, tools, and other items that can be found in S.T.A.L.K.E.R.: Call of Pripyat.

  • Side quests are hit or miss. Most aren't real hard and offer middling rewards. There aren't nearly as many as in previous games.
  • Spend some time figuring out how your anomaly detector works. Basically faster, louder beeps are bad. You will get a feel for it. Artifacts now only spawn in the fixed anomaly locations around the map and can only be picked up with the detector out. The detector will point in their general direction but you have to find them.
Stalker
  • Artifacts are very hit or miss as well. If an artifact you want to use has a radiation penalty, make sure have one that adds radiation resist. The best artifacts usually are ones that's increase your radiation resist, carry weight and stamina recovery.
  • Good things to horde include ammo of all types, med-kits, bandages, anti-rads, food and energy drinks. You will use a lot of these.

Stalker Call Of Pripyat Spawn Items

  • Generally don't bother carrying enemy guns around. Unload them for their ammo and drop them. They aren't worth much and need to be repaired before being sold anyway. Artifacts are a much better source of money, as is the campaign.
  • In the first hub just pick an objective and go for it. You will eventually run in to friendly Stalkers who will point you to the nearest friendly camp.
  • At some point, it may appear that a certain option will cause you to lose all of your loot. It does not, you will only lose a random amount of money.
  • Most guns use 2 different types of ammo. The higher rank stuff is better saved for late game.
  • Unlike previous games you do not have to be told about a loot stash before it is full. You can still get coordinates in a variety of fashions, but it's no longer necessary. Because of this random exploring might actually get you something, but probably not much really.
  • On the topic of hoarding, there is in fact several storage boxes throughout the game. Look for cooler sized blue or green metal boxes. There is one at each hub areas main camp. Moving your stash forward as you progress though the game is a good idea.
  • Pay attention to your carry weight. You can go up to 10kg above your max, but suffer massive stamina penalties if you do so.
Items
  • The fast travel can be a little inconvenient to use. Only certain Stalkers will take you places, they are all dressed the same though. There is usually one around each main camp, but the also randomly roam The Zone.
  • There aren't really Factions anymore. You can still favor one side over the other, but it takes some real effort to actually provoke any fighting between them. You can be friends with everyone including the Bandits.
  • Completing the in game achievements in the game actually has positive benefits in game. This includes better inventory at merchants and better prices, plus some other nice little perks. You will likely stumble in to a bunch of them as you play. Looking up a list will involve spoilers, but could be useful to know ahead of time because a couple of them are great to have.
  • Certain armor and weapon upgrades are only available from certain technicians. They will also need tools in order to make any modifications at all. You don't get any map markers as to where they are, but you can get hints from random Stalkers on occasion by talking to them. It might just be in your best interest to look up where they are.
Stalker
  • Feel free to experiment with guns. Other than the pistols (which you will probably stop carrying altogether at some point) and the first shotgun almost everything is viable or useful in the right moments. Keep in mind you have different ammo types too. The shotgun especially benefits from this in some scenarios.
  • Equipping a silencer has a immediate -20% impact to Damage, Accuracy and Bullet Speed. They provide a 20% bonus to recoil reduction. Probably not worth it.
  • The point of no return is after completing a mission regarding signal jamming. As soon as you finish the mission you are locked in to the endgame so prepare ahead of time.
Retrieved from 'https://beforeiplay.com/index.php?title=S.T.A.L.K.E.R.:_Call_of_Pripyat&oldid=5446'

Stalker Pripyat Cheats

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New Update:
Added Squad Spawner + Trading Enabled + Money Bonus
#!lRVjCRwa!SwcBgx1qg-XpMqYtVtZ5bVggC4xBERTtlGCgKBGtSYA
This Mod Was Updated In 10 Minutes, And Tested For About 20 Minutes. Based On The Previous Version, But More Realistic. I Also Added A function To Create A Squad (4 Npcs).
Requirements:
- Stalker COP (Should Work In All Install Languages)
Features:
- Start A New Game OR Load A Save Game.
- Once in Game, Press 'Esc' To Main And Then Press 'K' Key (For A Single Random Companion). Or Press 'L' (Squad Of 4 Companions). All Companions Are INVULNERABLE.
- If You Want More Companions, Repeat The Previous Step.
- Added A Welcome MSG (As A Tip) And A Speech, Using The 'pri_a18_vano_hello' Sound Script.
- First Companion Created Will Give You Money. Random Amount = Min 3500 To Max 5000. The Money Will Be Given To You, 3 Seconds After The First Spawn.
- The Previous Two Actions I Said, Are Executed ONLY ONCE.
- You Can Shoot Them, But They Are It's ok, They Will Always Remain Neutral.
- Every Companion Will Be Replaced By A fresh Instance NPC, Once The Distance To Player Is Bigger Than 120 Meters (Previous Version Was 75 Meters). It's More Balanced This Way.
- I Changed The Spawn Function To Allow The Npcs To Spawn In Front Of The Player. I Believe The Function Was Originally Created By 'Alundaio', So The Credits Belong To Him.
- There Are 4 Spawn Section Of Companions: companion_gauss, companion_mp5, companion_ak74, And companion_sig550.
- Using The Squad Spawn Function, ALWAYS Creates A Single Instance Of Each One Of The 4 Spawn Sections
- The companion_gauss Has Less Inventory Items.
- The Other 3 companions Have Minimal Inventory.
- You Can Trade With All Companion NPCs.
- I Changed Animation State To Allow A better Attitude. In General NPC Needs Less Than 1300 Milliseconds To Use The New Behaviour.
- In Theory The Companions Should NOT Enter Safe Areas, Unless They Are Teleported To Your In That Specific Safe Area.
- In Theory The Companions Will NOT Die During Blowout
- Companions Can NOT Change Map.
- Companions Will Lose Invulnerability, When The ACTOR/PLAYER Dies. At This Point, They Are Free To Go Anywhere They Want.
- If Actor 1 'Medkit' And 1 'tushkano_normal' Will Spawn In Dead Actor's Position. Creating Less Items Now To Prevent Strange Results.
How to Install:
- In Your Game Folder Locate The '.. And Locate this Code:
$game_data$ = false true $fs_root$ gamedata
- Make Sure you Modify It Like This:
$game_data$ = true true $fs_root$ gamedata
- Save The Changes.
- Put The 'gamedata' Folder In Your Game Folder. It Will Be Something Like 'C:Program FilesbitComposer Games - Call of Pripyat'
- Play The Game.
_ That's It, Have Fun.
Important:
- When The Game Starts In Zaton, You Might Consider To The Game To Start The 'Game Simulation' First. The Freezing Is The Result Of All Creatures To Be Created The Easy Way (By Script). So Wait For The 'Game Simulation' For .. 30 Seconds, And Then You Can Start Spawning.
- I know You Guys Are Not Going To Resist But, Try Not To Spawn 75000 Squads At The Same Time. Biggest Problem Is Not The NPCs In Game, But The Destruction Of The Level + NPCs On Game Quit. This Happens, In The Unmodded Game.
Credits:
- GSC - Game World
- To The Creator Of The Game Files Unpacker. The Name Is Unknown to Me, Sorry. But The Unpacker Was vital, To Modify The This Is Important, Right?
- Alundaio For The Spawn Function On Actor Camera. Thank You Alundaio.
- The Rest, My Name Is 'InSaNeLaZaReZ' AKA 'Stalker9801' AKA 'Metro20339801'
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